GOBLINS

Born in Darkness, Strong in Numbers

🔥Enter the Warrens
travelerstheawakening

GOBLINS

Homeland

The Underdeep

Caverns &Warrens

Class Alignment

Shaman Rogue Ranger

‍Warrior Oracle Mage ‍

“Small, vicious, clever, and rarely as alone as they appear. Goblins survive where others refuse to live—beneath ruined cities, inside abandoned mines, and throughout the sprawling caverns of the Underdeep. Individually, they are opportunists. Together, they become something far more dangerous. If you prefer traps to honor, ambushes to fair fights, and overwhelming your enemies with a few dozen of your closest friends… perhaps the Goblins are calling to you.”

Alliances

Dark Elves Ogres Orcs

‍ Trolls Kobolds ‍

Skills & Affinities

Pack Tactics Trapcraft

Dark Vision Scavenging

Ambush Call Hobgoblin(3+)

Special Racial Skill

Full Goblin group activates skill

‘Summon Goblin King’ ‍

Appearance

Small, wiry, and built for scrambling through places larger races can barely enter, Goblins typically stand between three and four feet tall. Their skin ranges through moss, olive, gray-green, and sickly earthen tones, while oversized pointed ears and luminous amber or yellow eyes make them unmistakable in the dark.

Their appearance changes dramatically with circumstance. A lone Goblin may wear scavenged adventuring gear, crude leather armor, trophies, jewelry, or whatever else it has managed to steal. But as Goblins gather, the polish tends to disappear. Packs quickly revert toward their wilder nature—ragged clothing, improvised weapons, painted markings, exposed teeth, and whatever they could grab before joining the hunt.

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